LNCrawler

Chapter 180

Wizard: Starting With Synthesized Gems — sonicmtl.com · All chapters

Chapter 180

Chapter 180 Three Basic Archaeology Spells

Chapter 180: Three Basic Archaeological

Spells McCarthy said, “For example, suppose the energy currently wrapped around my finger is dark energy particles, but as long as I apply a certain amount of death energy to it, then you will see that death invades the dark energy particles and forms the foundation of the spiritual school – a major category of negative energy particles, death energy particles.”

The pure dark energy particles on McCarthy’s fingers, under the influence of death energy, continued to become more passive, lazy, and negative. They changed from simple dark energy particles to something full of negative energy and despair.

“I then inject hatred into the dark element particles. You see, this is the source of curse magic—cursed energy particles.”

The dark energy particles on McCarthy’s fingers changed again, becoming similar to the curse magic of the Blood Curse Court, and filled with resentment.

McCarthy couldn’t help but laugh when he saw Locke’s serious look. “So what if dark energy particles are stimulated by light magic? You see, pure dark energy particles won’t be expelled like other negative energy particles, but will combine to form these elemental particles…”

A terrifying energy suddenly burst out from McCarthy’s fingers, but it disappeared in a flash. Although the energy level was very high, McCarthy’s magic power was not enough to support many of these elemental particles, so it did not cause any harm to the store.

Just an explosion of air appeared between Locke and McCarthy and hit both of them in the face.

Locke asked doubtfully, “What is this?”

McCarthy said, “These are annihilation particles, the fundamental energy source of the magic used by the Destruction Warlocks. However, this wizarding tradition has been lost in the southeastern region. I only encountered a small glimpse of their knowledge system while studying archaeology.”

McCarthy said, “The three types of energy particles I demonstrated are just one broad category. In fact, at a certain level, our research area will involve many different sub-categories of magic particles.”

“It’s simply because negative energy particles are the most inclusive that wizards like us are researching this field in advance. In essence, so-called dark energy is the chaotic state of unaltered matter.”

“The 210 types of negative energy particles are the most common classification. There are also some negative energy particles that are less common and therefore not included in this periodic table of negative energy particles. However, in general, such cases are not encountered very often.”

“It’s sufficient to learn, memorize, and become familiar with these 210 types of negative energy particles,” McCarthy said. “The so-called Mordo language is a language composed of 210 types of negative energy particles. By interpreting the changes in the types and quantities of these negative energy particles, we can understand what happened to this object in the past.”

“So, naturally, we learned the archaeologist’s first spell—0.5-level [Summon Grave Spirit]!”

“It’s not really summoning ghosts, but rather allowing the Mordor energy particles to resonate with the places and objects you want to know about. Ultimately, through psychic magic, these negative energy particles are transformed into death energy. This then temporarily forms a ghostly form, allowing this ghost from the past to proactively tell you everything that happened in the past.”

“This spell mainly utilizes the characteristic of death energy particles, which are the easiest to communicate with.”

“In essence, the identification of negative energy particles and past information is all done by you, but ultimately translated into human language through death energy particles. In reality, this spell was created simply to make it easier for ordinary wizards to understand. Its value to archaeologists lies in being able to organize the information you’ve collected.”

“To reduce your processing difficulty. The information you deciphered by identifying the Mordor language is like a cart full of files. You need someone to organize and report on those files for you, so you used psychic magic to create this ghost to report.”

McCarthy chanted a spell, and then a large amount of negative energy gathered here. A ghost with a tombstone on its head appeared from here, and the temperature here dropped rapidly.

McCarthy put his hands behind his back and asked, “How many people have entered this shop in the past seven days? What types of wizards are they?”

The pale spirit on the tombstone said dully, “A total of twenty-one first-class wizard apprentices and three second-class wizard apprentices entered. They are…”

Locke was surprised to find that this tomb spirit could actually tell him roughly all the magic that these twenty-four wizards were proficient in.

McCarthy smiled smugly at Locke. “No one has their secrets before an archaeologist.”

“These wizards unintentionally release their magical energy into the air, and the negative energy particles in the air are affected, causing a corresponding change in quantity. This allows me to decipher the Mordor language and, by summoning the grave spirits, learn about their details.”

McCarthy said helplessly, “However, this depends on your ability to interpret the Mordo language. And sometimes there will be misinterpretations. Even now, I still have at least 10% of hallucination interpretations.”

“So it can only be used as a reference and cannot be fully trusted. The souls of first-class wizard apprentices have a magical pressure structure, which will naturally interfere with the accuracy of our archaeological spell models. The stronger the magical pressure, the more serious the interference.”

McCarthy said, “Once you’ve mastered this spell, you can move on to the 0.8th level of [Historical Projection].”

“I’ve used it before in front of you.”

“Then I tried to learn the 0.8th level of the Ancient Pointer. This magic is used to find places with a specific number and type of negative energy particles. These places usually have many old objects. I used the Ancient Pointer to find many mortals with special ancient bloodlines in those mortal worlds.”

McCarthy said, “Basically, once you’ve mastered these three spells, you can take the Archaeologist certification exam.”

Locke asked curiously, “Does the White Wizard Association have such an exam?”

McCarthy confirmed, “Yes, but there’s definitely none at Lilith’s Cottage. You should go to Niflheim University in the north. That university offers a certification exam for archaeology scholars.”

“Although there is only an Archaeology Scholar level, there is no certification exam for the Archaeology Professor level. That is the certification exam for formal wizard-level archaeologists. There should be no relevant certification exam in the entire Southeast Corner. You have to leave the Southeast Corner and go to other wizarding lands to pass it.”

McCarthy reacted. “That’s getting off topic. If you just want to decipher the bloodlines of ancient creatures, I think learning Summoning Grave Spirits and the Periodic Table of Negative Energy Particles is enough for you.”

“It would be even better if I could continue to study.”

“But if one’s qualifications are insufficient, especially if one only has level 3 dark energy qualifications, then learning archaeology will indeed be very slow. In the dark wizarding world, archaeology is the most talent-testing magic category,” McCarthy said proudly.

“In the dark wizarding community, it’s basically impossible to be taught archaeology without a dark energy particle talent of level 6 or above.”

“Because studying archaeology requires a very strong ability to discern dark element particles and the changes in 210 types of negative energy particles, memory is secondary.”

“Discernment requires a lot of talent! The accuracy of the magic isn’t very demanding, but information is enough. So, this is completely different from the fields of breeding and potions, which you are good at.”

Locke nodded slightly, “Okay, I understand.”

It doesn’t matter. If your ability to distinguish is not good enough, you can just take potions. You can use alchemy to develop some potions that can enhance your ability to distinguish dark energy particles, and then use magical synthesis to enhance the effects of these potions.

Then start taking d*rugs to enhance your talent in archaeology.

Of course, it cannot be said that old man McCarthy has limited knowledge. First of all, he really doesn’t know much about alchemy. Secondly, ordinary alchemy assistants really can’t do this. Even if they develop some similar potions, the effect will definitely not be ideal.

But you can use the synthetic cube to strengthen these potions so that the medicinal properties meet your expectations.

Therefore, this gives me the possibility to study archaeology and achieve success with my level 3 dark energy compatibility qualification and insensitive dark energy particle resolution.

Of course, this requires krypton gold.

This is another R&D cost, as well as the consumption of pharmaceutical materials.

But if he made some achievements in archaeology, he could strengthen the ancient biological blood in his body and gain physical bonuses. Then he could use the [Fission Potion] to increase his mental strength to a speed of 600.

Locke thought, this should be a good deal.

(End of this chapter)